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Pretendo v0.20 Home 
 

        - waveout plugin by Greg ([email protected]) pretendo can now run with or without directx!
        - re-did NES "system" stuff... code is neater, cleaner, faster, portable, and in a c++ class
        - made a lot of changes to the APU core
        - fixed problem with sound _not_ playing sometimes, should work always now
        - re-worked APU core from bottom up (now portable C++)
        - added ability to toggle sound channels
        - re-wrote DSound plugin from scratch
        - DSound plugin now buffers aduio (much shout outs to VBRunner for the help) it sounds loads better now!
        - corrected minor mmc1 bug (skate or die 2 works properly now)
        - re-worked PPU core from bottom up (now portable C++)
        - sound now works with TNSe's recompiler
        - hand tuned some rendering code..... nice speedup!
        - added hard-reset
        - fixed reset bug... games that used to _not_ reset now do
        - vs unisystem stuff emulated (preliminary and ugly)
        - fixed IRQ/NMI and timing issues with Shu Kondo's 6502 core
        - fixed memory leaks
        - nearly all rendering is in ASM now
        - re-did ddraw video plugin (faster)
        - fixed a few things in dib plugin
        - improved scroll logic
        - updated input plugins to allow for special devices
        - win32 input now has "insert coin" option for vs unisystem ('C' key)
        - preliminary zapper support (hack) in win32 input plugin
        - fixed crashing problems in the debugger
        - fixed crashing problems in the cheat finder
        - fixed sprite write bug (some demos work better)
        - fixed save bitmap code in DirectDraw plugin
        - added neato history list to "open" button (recent roms)
        - dib plugin now saves bitmaps
        - numerous PPU improvements
        - changed to the Zero Paging version of Neil Bradley's CPU core (faster)
        - scratched internal support of ALL mappers besides 0,1,2,3,4,7, and 9
         NOTE: if you want to play a game that has some other mapper, you'll want to download a mapper plugin
                for that mapper.  For now, goto http://tnse.zophar.net/ and find your desired poison, or wait
                until the OpenMapper project is in order (soon). 
        - fixed save-state problems, should be ok now.
        - added timing dialog
        - support for ZIPed rom images
        - maybe a bunch of things we missed... oh well



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