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Pretendo v0.20 | Home |
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- waveout plugin by Greg ([email protected]) pretendo can now run with or without directx!
- re-did NES "system" stuff... code is neater, cleaner, faster, portable, and in a c++ class
- made a lot of changes to the APU core
- fixed problem with sound _not_ playing sometimes, should work always now
- re-worked APU core from bottom up (now portable C++)
- added ability to toggle sound channels
- re-wrote DSound plugin from scratch
- DSound plugin now buffers aduio (much shout outs to VBRunner for the help) it sounds loads better now!
- corrected minor mmc1 bug (skate or die 2 works properly now)
- re-worked PPU core from bottom up (now portable C++)
- sound now works with TNSe's recompiler
- hand tuned some rendering code..... nice speedup!
- added hard-reset
- fixed reset bug... games that used to _not_ reset now do
- vs unisystem stuff emulated (preliminary and ugly)
- fixed IRQ/NMI and timing issues with Shu Kondo's 6502 core
- fixed memory leaks
- nearly all rendering is in ASM now
- re-did ddraw video plugin (faster)
- fixed a few things in dib plugin
- improved scroll logic
- updated input plugins to allow for special devices
- win32 input now has "insert coin" option for vs unisystem ('C' key)
- preliminary zapper support (hack) in win32 input plugin
- fixed crashing problems in the debugger
- fixed crashing problems in the cheat finder
- fixed sprite write bug (some demos work better)
- fixed save bitmap code in DirectDraw plugin
- added neato history list to "open" button (recent roms)
- dib plugin now saves bitmaps
- numerous PPU improvements
- changed to the Zero Paging version of Neil Bradley's CPU core (faster)
- scratched internal support of ALL mappers besides 0,1,2,3,4,7, and 9
NOTE: if you want to play a game that has some other mapper, you'll want to download a mapper plugin
for that mapper. For now, goto http://tnse.zophar.net/ and find your desired poison, or wait
until the OpenMapper project is in order (soon).
- fixed save-state problems, should be ok now.
- added timing dialog
- support for ZIPed rom images
- maybe a bunch of things we missed... oh well
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